Enterprise Objects Framework Release 1.0 Copyright ©1994 by NeXT Computer, Inc.  All Rights Reserved.








NSObject



Adopted By: NSObject
Declared In: foundation/NSObject.h



Protocol Description

The NSObject protocol groups methods that are fundamental to all instances. If an object conforms to this protocol, it can be considered a first-class object in NEXTSTEP. Such an object can be asked about its:

Class, and the place of its class in the inheritance hierarchy
Conformance to protocols
Ability to respond to a particular message

In addition, objects that conform to this protocol--with its retain, release, and autorelease methods--can also integrate with the object-management and deallocation scheme defined in the Foundation Kit. (See the introduction to the Foundation Kit for more information.) Thus, an object that conforms to the NSObject protocol can be managed by container objects like those defined by NSArray and NSDictionary.

NEXTSTEP's root class, NSObject, adopts this protocol, so virtually all objects in NEXTSTEP have the features described by this protocol.



Method Types

Identifying and comparing instances
isEqual:
hash
self
Identifying class and superclass class
superclass
Determining allocation zones zone
Sending messages determined at run time
perform:
perform:withObject:
perform:withObject:withObject:
Identifying proxies isProxy
Testing inheritance relationships isKindOfClass:
isMemberOfClass:
Testing for protocol conformance
conformsToProtocol:
Testing class functionality respondsToSelector:
Managing reference counts retain
release
autorelease
retainCount



Instance Methods



autorelease
autorelease

Adds the receiver to the current autorelease pool and returns self. You add an object to an autorelease pool so that it receives a release message--and thus might be deallocated--when the pool is destroyed. For more information on the autorelease mechanism, see the NSAutoreleasePool class specification.

See also:  retain, release




class

(Class)class

Returns the class object for the receiver's class.

See also:  + class (NSObject class)




conformsToProtocol:

(BOOL)conformsToProtocol:(Protocol *)aProtocol

Returns YES if the class of the receiver conforms to aProtocol, and NO if it doesn't.  This method works identically to the conformsToProtocol: class method declared in NSObject.  It's provided as a convenience so that you don't need to get the class object to find out whether an instance can respond to a given set of messages.

See also:  + conformsToProtocol: (NSObject class)




hash

(unsigned int)hash

Returns an unsigned integer that can be used as a table address in a hash table structure.  If two objects are equal (as determined by the isEqual: method), they must have the same hash value.

See also:  isEqual:




isEqual:

(BOOL)isEqual:anObject

Returns YES if the receiver and anObject are equal; otherwise returns NO.  For the NSObject class, the id of anObject and the receiver are compared to determine equality.  Subclasses can override this method to redefine what it means for instance to be equal.  For example, a container object might define two containers as equal if they contain the same contents, even though the contains themselves are different objects.  See the NSData, NSDictionary, NSArray, and NSString class specifications for examples of the use of this method.




isKindOfClass:

(BOOL)isKindOfClass:(Class)aClass

Returns YES if the receiver is an instance of aClass or an instance of any class that inherits from aClass.  Otherwise, it returns NO.  For example, in this code isKindOfClass: would return YES because, in the Application Kit, the Menu class inherits from Window:

id aMenu = [[Menu alloc] init];
if ( [aMenu isKindOfClass:[Window class]] )
. . .

When the receiver is a class object, this method returns YES if aClass is the NSObject class, and NO otherwise.

See also:  isMemberOfClass:




isMemberOfClass:

(BOOL)isMemberOfClass:(Class)aClass

Returns YES if the receiver is an instance of aClass.  Otherwise, it returns NO.  For example, in this code, isMemberOfClass: would return NO:

id aMenu = [[Menu alloc] init];
if ([aMenu isMemberOfClass:[Window class]])
. . .

When the receiver is a class object, this method returns NO.  Class objects are not "members of" any class.

See also:  isKindOfClass:




isProxy

(BOOL)isProxy

Returns YES to indicate that the receiver is an NSProxy, rather than an object that descends from NSObject. Otherwise, it returns NO.  NSObject's implementation of this method returns NO to indicate that an NSObject is a normal object, not a stand-in for one.




perform:

perform:(SEL)aSelector

Sends an aSelector message to the receiver and returns the result of the message.  If aSelector is null, an NSInvalidArgumentException is raised.

perform: is equivalent to sending an aSelector message directly to the receiver.  For example, all three of the following messages do the same thing:

id myClone = [anObject copy];
id myClone = [anObject perform:@selector(copy)];
id myClone = [anObject perform:sel_getUid("copy")];

However, the perform: method allows you to send messages that aren't determined until run time.  A variable selector can be passed as the argument:

SEL myMethod = findTheAppropriateSelectorForTheCurrentSituation();
[anObject perform:myMethod];

aSelector should identify a method that takes no arguments.  If the method returns anything but an object, the return must be cast to the correct type.  For example:

char *myClass;
myClass = (char *)[anObject perform:@selector(name)];

Casting generally works for pointers and for integral types that are the same size as pointers (such as int and enum). Whether it works for other integral types (such as char, short, or long) is machine dependent.  Casting doesn't work if the return is a floating type (float or double) or a structure or union.  This is because the C language doesn't permit a pointer (like id) to be cast to these types.

Therefore, perform: shouldn't be asked to perform any method that returns a floating type, structure, or union, and should be used very cautiously with methods that return integral types.  An alternative is to get the address of the method implementation (using the methodForSelector: method declared by the NSObject class) and call it as a function.  For example:

SEL aSelector = @selector(backgroundGray);
float aGray = ((float (*)(id, SEL))
[anObject methodForSelector:aSelector] )(anObject, aSelector);

See also:  perform:withObject:, perform:withObject:withObject:, methodForSelector: (NSObject class)




perform:withObject:

perform:(SEL)aSelector withObject:anObject

Sends an aSelector message to the receiver with anObject as an argument.  If aSelector is null, an NSInvalidArgumentException is raised.

This method is the same as perform: except that you can supply an argument for the aSelector message.  aSelector should identify a method that takes a single argument of type id.

See also:  perform:, perform:with:afterDelay:cancelPrevious: (Application Kit Object Additions)




perform:withObject:withObject:

perform:(SEL)aSelector
withObject:anObject
withObject:anotherObject

Sends the receiver an aSelector message with anObject and anotherObject as arguments. If aSelector is null, an NSInvalidArgumentException is raised. This method is the same as perform: except that you can supply two arguments for the aSelector message. aSelector should identify a method that can take two arguments of type id.




release

(void)release

As defined in the NSObject class, release decrements the receivers's reference count.  When an object's reference count reaches 0, the object is automatically deallocated.

You send release messages only to objects that you "own".  By definition, you own objects that you create using one of the alloc... or copy... methods.  These object creation methods return objects with an implicit reference count of one. You also own (or perhaps share ownership in) an object that you send a retain message to, since retain increments the object's reference count.  Each retain message you send an object should be balanced eventually with a release message, so that the object can be deallocated.  For more information on the automatic deallocation mechanism, see the introduction to the Foundation Kit.

You would only implement this method to define your own reference-counting scheme.  Such implementations should not invoke the inherited method; that is, they should not include a release message to super.

See also:  autorelease, release, retainCount




respondsToSelector:

(BOOL)respondsToSelector:(SEL)aSelector

Returns YES if the receiver implements or inherits a method that can respond to aSelector messages, and NO if it doesn't.  The application is responsible for determining whether a NO response should be considered an error.

Note that if the receiver is able to forward aSelector messages to another object, it will be able to respond to the message, albeit indirectly, even though this method returns NO.

See also:  forwardInvocation: (NSObject class), + instancesRespondToSelector:(NSObject class)




retain

retain

As defined in the NSObject class, retain increments the receiver's reference count.  You send an object a retain message when you want to prevent it from being deallocated without your express permission.

An object is deallocated automatically when its reference count reaches 0.  retain messages increment the reference count, and release messages decrement it.  For more information on this mechanism, see the introduction to the Foundation Kit.

As a convenience, retain returns self, since it is often used in nested expressions:

NSString *headerDir = [[NSString
stringWithCString:"/LocalLibrary/Headers"] retain]

You would only implement this method if you were defining your own reference-counting scheme.  Such implementations must return self and should not invoke the inherited method by sending a retain message to super.

See also:  autorelease, release, retainCount




retainCount

(unsigned int)retainCount

Returns the receiver's reference count for debugging purposes.  You rarely send a retainCount message; however, you might implement this method in a class to implement your own reference-counting scheme.  For objects that never get released (that is, their release method does nothing), this method should return UINT_MAX, as defined in <limits.h>.

See also:  autorelease, release, retain




self

self

Returns the receiver.

See also:  class




superclass

superclass

Returns the class object for the receiver's superclass.

See also:  + superclass (NSObject class)




zone

(NSZone *)zone

Returns a pointer to the zone from which the receiver was allocated. Objects created without specifying a zone are allocated from the default zone, which is returned by NSDefaultMallocZone().

See also:  + allocWithZone: (NSObject class)